Classic and Funny Fallout 4 Death Sounds
" You're listening to Galaxy News Radio, bringing you the truth, no matter how bad it hurts. " — Three Dog
Galaxy News Radio was a pre-War radio station based in Washington, D.C. and a subsidiary of Galaxy News Network. By 2277, Galaxy News Radio had been repurposed by Three Dog into a community radio station that reported on the happenings around the Capital Wasteland.
Background
Galaxy News Radio is the remnant of the pre-War Galaxy News Network. An energetic man named Three Dog created the radio station in 2272 with the help of a technician named Margaret. By 2277 it is the most popular radio station in the Capital Wasteland. Three Dog also provides a commentary on the actions of the Lone Wanderer. The station plays music from a selection of twenty pre-War songs. These songs all focus around 1940s American hits. This radio station plays more or less late 40s blues, pop, and some early 50s proto-rockabilly, compared to the Enclave radio who play more traditional patriotic songs.
Format
Galaxy News Radio (GNR) splits its time between wasteland news, survival advice, and big band music. Three Dog operates the station as part of the "Good Fight," which he explains is his attempt to inform inhabitants of the Capital Wasteland how "things really are" and expose the Enclave's true intentions. The reason the station has such a limited track list is that they are the only records they have been able to locate in playable condition.
As the Lone Wanderer advances throughout the game, they will periodically hear Three Dog report on their exploits, each based on how they handled a given situation. For example, if the Lone Wanderer disarms the nuke as part of The Power of the Atom, Three Dog will mention this event specifically in a news broadcast.
Before each quest-related news broadcast, Three Dog will refer to the Lone Wanderer by their current Karma level. For example, if their current Karma ranking is Paladin, Three Dog will introduce them by stating, "A Paladin walks among us children. And no, this ain't one of our buddies from the Brotherhood. I'm talking about the knight in shining Vault suit."
If Three Dog dies, he will be relieved on-air by Margaret, his technician. She is far less charismatic and active than Three Dog and will simply play record after record, occasionally breaking in to announce that she has taken over for the normal DJ because he is dead and all she has to play are the records. Margaret's broadcasts will continue for the duration of the game; she cannot be encountered in any sense.
Fallout 4
A Galaxy News Radio (also known as Silver Shroud Radio) appears in the Commonwealth, however, it is not the news, survival advice, and big band music broadcast by Three Dog. Instead, it is operated by Kent Connolly and plays episodes of The Silver Shroud radio play, as well as radio speeches by Connolly himself, with the Pre-War GNR radio intro in-between each episode. It has a limited range centered around Goodneighbor, extending as far west as Boston Common and as far north as Pickman Gallery.
Fallout 3's GNR Building Plaza reappears in the Creation Club content "Capital Wasteland Mercenaries" where it is being defended by a team of mercenaries called the Good Fighters against Talon Company.
- Galaxy News Radio: GNR's initial signal quality is poor; it can barely be heard in Megaton and fades out entirely as one gets further away. Patrons inside of Moriarty's Saloon comment on this being a recent development. Gob, in particular, responds by physically hitting the radio in annoyance, with Nova explaining that it's the signal and not the radio that's the problem. If the Lone Wanderer decides to meet Three Dog as part of the main questline, he explains that his relay dish on the Washington Monument was destroyed when a super mutant shot it to pieces, severely reducing his overall transmission range. The Lone Wanderer can obtain a replacement relay dish from the Virgo II lunar lander in the Museum of Technology and install it on the Washington Monument, which results in the station becoming one of three that can be picked up anywhere within the Capital Wasteland (the other two are Enclave Radio and Agatha's Station).
Tracks
The following twenty licensed tracks cycle on Galaxy News Radio, listed here by song title and performer in the order found in the Fallout 3 credits. Songs licensed from APM Music, Inc. do not credit performers; the composer is listed if available.
- A Wonderful Guy by Tex Beneke featuring Claire Chatwin (1949)
- Anything Goes by Cole Porter with Vince Giordano and the Nighthawks (1934)
- Boogie Man by Sid Phillips (late 1940s)
- Butcher Pete (Part 1) by Roy Brown (1950)
- Civilization, also called "Bongo Bongo Bongo", by Vic Schoen and his Orchestra, featuring Danny Kaye and The Andrews Sisters (1947)
- Crazy He Calls Me by Billie Holiday (1949)
- Easy Living by Teddy Wilson and His Orchestra, featuring Billie Holiday (1937)
- Fox Boogie (sports Boogie) by Gerhard Trede (1998)
- Happy Times by Bob Crosby (1949)
- I Don't Want to Set the World on Fire by The Ink Spots (1941)
- I'm Tickled Pink by Jack Shaindlin
- Into Each Life Some Rain Must Fall by Ella Fitzgerald and The Ink Spots (1944)
- Jazzy Interlude by Billy Munn (Early 1900's)
- Jolly Days by Gerhard Trede (1995)
- Let's Go Sunning by Jack Shaindlin (1954)
- Maybe by The Ink Spots (1940)
- Mighty, Mighty Man by Earl Barnes and his Orchestra, featuring Roy Brown (1948)
- Rhythm For You by Eddy Christiani and Frans Poptie (1948)
- Swing Doors by Allan Gray (1935)
- Way Back Home by Bob Crosby & The Bob Cats (1950)
Note that parts of the song "Jazzy Interlude" are played at the beginning and end of The Adventures of Herbert "Daring" Dashwood broadcasts.
Introductions
After a round of music, Three Dog states these introductions before beginning his report.
- "Hey everybody, this is Three Dog, your friendly neighborhood disc jockey. What's a "disc"? Hell if I know. But I'm gonna keep talkin' anyway."
- "People of the Capital Wasteland! It is I, Three Dog, your ruler! Hear me, and obey! Oh, sorry, that's that OTHER radio station."
- "Men and ladies, boys and girls, prepare to be astounded, bedazzled, and otherwise stupefied! I am Three Dog, your master of ceremonies!"
- "Hey nifty America. It's me, your president, John Hen... Ahhhh... Gotcha! Three Dog here! How's everyone doin'?"
- "Thrrreeee Dooooggg! That's me, kids. Comin' to you taped from my fortified bunker in the middle of the D.C. hellhole. Ain't life grand?"
- "Got lots of stuff goin' down in Post Apocalyptia these days. Here some of the latest news."
- "And here's... me! With the news."
- "Ah yes, time for the news."
- "We interrupt our regularly scheduled program for some news."
- "News time, children."
- "Seems we've got a bit of news. Just listen to this."
Broken Steel introductions
- "What rhymes with "shoes" and often gives you the blues? That's right, it's time for the cashews! Okay, that doesn't really rhyme. How 'bout… news?"
- "Let me ask you something, children. You hungry for some 200-year old Salisbury steak, or you hungry for some news? I'm guessing news. Here ya go."
- "Here's the latest news. Unemployment is down, stocks are up, and the U.N. has just declared global peace forever! Now the real news. *Sigh*"
- "Everyone ready for the Capital Wasteland's latest news? Me neither, but it's that time again."
Outros
Three Dog says these before either going onto a song or a public service announcement.
- "Thanks for listening, children. This is Three Dog, and you're listening to Galaxy News Radio. We're Radio Free Wasteland, and we're here... for you."
- "Until next time, this is Three Dog, and you're listening to Galaxy News Radio, Bringing you the truth, no matter how bad it hurts."
Song announcements
Three Dog comments on the song he is about to play. After a short time of gameplay, he will stop announcing the song. He may also make conclusions, simply saying "That was" and the artist with the name of the song.
- "Now... some music."
- "And now... some music."
The following is based on bugged content. |
- "It's Roy Brown, singin' about the one, the only, "Butcher Pete"!"
- "Up next is Roy Brown, tellin' us all about that, "Mighty Mighty Man.""
- "Here's Bob Crosby, singin' to us all about, "Happy Times.""
- "This is Bob Crosby, takin' us, "Way Back Home.""
- "It's the Ink Spots, and "Maybe.""
End of information based on bugged content |
If Three Dog dies, Margaret will take his place on the radio as the acting DJ and announce the songs instead.
- "If Three Dog were here, he'd say something witty. But he's not. 'Cause somebody killed him. So you get me playing music. Yay."
- "Margaret here bringing you uhh... music. Why just music? Because I'm just a technician, and some asshole murdered our DJ. Hooray."
- "It's me again, Margaret the technician, talking into the microphone and hoping somebody gives a shit! Enjoy the music. "
- "This is Margaret and you're listening to... Oh, the hell with it. Listen to some music and pray we find someone to replace Three Dog!"
- "This is Margaret again, with another funtabulous round of ancient music. Three Dog's dead, and that's all I got! "
News and drama
Three Dog reports three types of news (generic, quest-specific, and public service announcement) and occasionally plays one drama.
Generic reports
- " All right, Three Dog has heard about some crazy things going on out there in the Capital Wasteland, but this one just might beat them all. I've been getting some scattered reports that a couple of costumed kooks have been battling for control of the settlement called Canterbury Commons. One of these wackos seems to be assisted by robots, and the other by mutated bugs. Every day it seems to be the same nutty scene, with the scuffles ending in a stalemate. So if your travels take you to Canterbury Commons, keep your head down and your assault rifle loaded for crazy. "
- " Good golly, Holly. This is the worst thing to happen to our neighborhood since the HOA instituted their mandatory "scavenged rags" dress code. From Rivet City to downtown D.C., the Enclave is on the scene and setting up shop. Children, I don't care if you've ignored every other word that's come out of my mouth for the past five years. Please. Hear me now, and believe. The Enclave, and that includes their Homecoming King, "President" John Henry Eden and his gorilla Colonel Augustus Autumn, are NOT here to help you. Wake up, children the Enclave have a giant truck full 'o Brahmin, and they've been spoon-feeding you the bullshit. These guys are schemers, crooks, and killers, and the sooner you all realize that and stand up to their oppression, the better. That, my friends, is fighting the good fight. "
- " Okay... it seems the settlement of Grayditch has gone quiet. Residents haven't come out to trade with the caravaners, and attempts to make contact have been met with... silence. So if you're out by Grayditch, you may want to pop in and see what's what. "
- " According to reports from the ever so hoity toity Tenpenny Tower, a group of displaced Ghouls have been trying to gain entrance. Ah, but lush at large Allistair Tenpenny says, "No zombies, no how!" Come on, Al, cut the Ghoulies a break. If they've got the caps and you've got the space, it's a win-win, right? Whadaya say? "
- " Tensions continue to mount between the courageous forces of the Brotherhood of Steel and their estranged brethren, the Outcasts. Now, normally, family squabbles are none of my business. But when the Outcasts decide to take pot shots at my building which the Brotherhood uses as an outpost I make an exception. So, Brotherhood Outcasts knock it off! I'd prefer not to get murdered in my own backyard. The rest of you Brotherhood cats can't you extend an olive branch or something? You'd think fighting the Super Mutants would be enough... "
Broken Steel generic reports
- " Two weeks. It's been two weeks since our boys in Power Armor kicked those Enclave bastards out of Project Purity, and started that baby chugging. Now you all remember James, right? Father of 101? Well, Three Dog has learned that back in the day, James' wife had a dream. See, she was a scientist too, worked on that project. You know what she wanted? "The waters of life. Free and clean, for any and all." God, ain't that beautiful? But even better, it's finally happened! The water is clean, and hell yes, it's free! Just a little patience, children. As I speak, the Brotherhood is working with Rivet City security to get that fresh water to the Wasteland. The caravans are coming! So get your glasses ready, children. This round's on me. "
- " All righty, children, time to let you know about yet another problem plaguing our tranquil little post-apocalyptic neighborhood. People are gettin' sick. Sicker than usual, I mean. Weakness, nausea, you name it. Even a couple of deaths reported. Experience would tell ya this is your garden variety radiation sickness, but nuh uh. This is something else, children. Something worse. Much worse. It also happens that this new illness ONLY started showin' up AFTER the Brotherhood started distributing so-called "clean" water from that purifier. Coincidence? Three Dog thinks not. For all their good intentions, it looks like those eggheads at the Jefferson Memorial screwed up royally. The water going 'round may be free, but it sure as hell ain't clean. So when you see that caravan comin', tell 'em to keep on going. Three Dog's advice? If you've got one of those Mister Dandy butler bots, have him make you some purified water, and count yourself lucky. " - After completing the quest Take It Back! while adding the Modified FEV to Project Purity.
- " It's been some time since those plucky paladins in Power Armor first stormed the Jefferson Memorial and gave the Enclave their walking papers. But the fight, dear children, did not end there. The Brotherhood has been pursuing "President" Eden's little minions throughout the Wasteland. You know, some laser beams here, a few exploded corpses there. Let's just hope this mop up operation ends ASAP. The Enclave's been responsible for enough death and destruction. We need to get back to normal. You know, like fighting Raiders and Super Mutants. " - After completing the quest Take It Back!.
- " If there's one thing I wish I could find out there in the rubble, it's a working bugle, cause Three Dog wants to play some Taps. It's always a sad day when a soldier falls in the line of battle. And the greater the soldier, the deeper the grief. Now imagine the tragic and untimely demise of the most amazing American hero the Capital Wasteland has ever seen. This grunt stands 100 feet tall, is made of some kind of metal alloy, and slings nukes like a quarterback chucks footballs. That's right, children, I have received word that Liberty Prime, the Brotherhood of Steel's super duper super robot, has been killed. By the Enclave. No, I'm not really sure how, cause yeah, it would take a hell of weapon to take out that gigantic G.I. And that's what worries me. The Enclave are supposedly beaten, bruised, and on the run, but they have the firepower capable of destroying a 100-foot tall robot? Brothers of Steel, what's the deal? If Prime can go down, what about the rest of us? Are we sitting ducks for some kind of new Enclave terror? Look Lyons, I love you guys, you know I do, but your tin soldiers better get these Enclave assholes in check, once and for all, or we're all screwed. "
- " There's one place you find on a tourist map of D.C. and it's lovely suburbs, and that's the cozy little villa known as Old Olney. Ah, but you locals, you know the place. Am I right? It's become a veritable Wasteland legend. Why? Cause it's filled with goddamned Deathclaws! I met a guy once, name was Johnny 12 Fingers, had one arm. Turns out the other one was ripped off while he was scavving in Deathclaw central. Lucky he made it out alive. Most people don't. At least not in one piece. But wouldn't you know it, that kid from Vault 101 has once again proven the exception to the rule. My flies on the wall tell me that 101 was seen dodging Deathclaws and gathering up as much used tech as he/she could carry. Just what is he/she up to? Is the kid looking for something to use for the Enclave, or against them? And does this have something to do with the shinies from the Brotherhood of Steel, who seem poised to pounce once again? Don't you worry children. Three Dog's got his ear to the ground and his mic on standby. As soon as I know more, you'll know more. "
Quest-specific
Quest-specific news covers both main and side quests. There are three options pertaining to each of them: unresolved, path A and path B. Not all quests will have all paths.
Public Service Announcement
- "Time once again for an important GNR Public Service Announcement."
- "Now listen close for this important Public Service Announcement."
- "Up next we've got a Public Service Announcement. Listen up, children. This stuff's important."
- "And now, a super important Public Service Announcement."
- "Just a friendly reminder to all you would-be bigots out there Ghouls are people too. You see, children, Ghouls are simply humans who've been exposed to an ungodly amount of radiation and haven't had the good fortune to die. Sure, they may look like hideous zombies from an old monster flick, but their hearts, their souls, their tears are all very much human. So please, if you meet one of the Capital Wasteland's many Ghouls, leave your prejudice at the door an your pistol in its holster. Ah yes, one important caveat, kiddies. Those Feral Ghouls that prefer the dark, dank underground? They ARE basically mindless zombies. So kill as many as you damn well please."
- "Remember, children, when the Raiders come, there ain't no shame in locking your doors, barricading the windows, and cowering under the nearest bed. When these psychos come to play, they have one thing on their minds making your life as fucking miserable as humanly possible. Raiders can't be bargained or reasoned with, and there ain't no use surrenderin', cause they'll just shoot you anyway. So run, hide or fight if you've got the balls and the guns. But for God's sake, don't go wavin' the white flag. They'll just strangle you with it."
- "For all you guys and gals tempted by the thought of scavving in the downtown D.C. ruins, here's a tip... You see, children, the Frankensteins might violently and horrifically rip you to shreds but only if you're lucky. According to most of our reports on the Super Mutants, they actually prefer capturing their victims and hauling them off to God-knows-where. Consider yourself officially warned."
- "Listen kiddos, never forget the importance of periodic weapon maintenance. Rifle, pistol, police baton I don't care which. If your weapon is falling apart, the only Wasteland asshole it's gonna kill is you. So be smart. Salvage those parts and make repairs whenever you can."
- "Don't feed the Yao Guai! That is all."
- "We all know the dangers of radiation, but with the right precautions, you CAN prevent accidental death or even eewww ghoulification. Keep your eyes on those geiger counters, kids. Tick, tick, tickety means run your ass outta there, and then pop some RadAway for good measure. If you do need to head into the heat, be smart give yourself a nice boost of RadX first. Remember, only you can prevent human flesh fires."
Drama
The Adventures of Herbert 'Daring' Dashwood and his Ghoul Manservant Argyle
The Adventures of Herbert 'Daring' Dashwood and his Ghoul Manservant Argyle is a radio drama. Produced by Three Dog a few years prior to 2277, it was created in the style of the radio plays from before the Great War. Unlike the pre-War plays, these stories are all true, according to Dashwood[1] and evidenced by the corpse of Argyle at Rockopolis. They are often played and became a favorite program across the Capital Wasteland.[2] In game the four episodes below are played in a loop.
Escape from Paradise Falls!
Daring and Argyle must defeat the slavers and escape Paradise Falls and rescue Penelope Chase.
- Dashwood: You're listening to the adventures of me, Herbert "Daring" Dashwood, and my stalwart Ghoul manservant Argyle! Today's episode - escape from Paradise Falls!
- Argyle: So little faith, boss. I could disarm this Slaver junk with my eyes closed. One second... <click!> there! Now for yours... stand still! <click!>
- Dashwood: Argyle, you magnificent bastard! You did it!
- Argyle: Don't thank me yet, boss. We still need to get out of here. Let's go! While the guard's away from the front gate!
- Dashwood: Not so fast, my flesh-rotten friend! That girl we came in with. We're the only chance she's got. Come on!
- Argyle: Sigh. Always with the dames.
- <Sound of movement, huffing and puffing>
- Dashwood: All right. She's locked in there. They call it... "the box." First, we need to remove that guard...
- Argyle: Allow me. <walking> Hey fella, got a light?
- Slaver: Huh?
- Argyle: Lotus... kick! Yieee!! Ugh!
- Dashwood: Ha ha! Now, the door.
- Argyle: Child's play, boss. <click> <sound of opening door> Okay lady, you're rescued. Now let's get out of... What? Boss, it's empty!
- Slaver: Hands up, chumps. Nobody escapes from Paradise Falls. Now let's move back to the pen, nice and slow, before...
- Penelope: Drop the steel, you Slaver scumbag. <sound of a hit> You boys all right? I busted out of that box and was almost home free when I noticed your predicament.
- Argyle: Wait a minute! We do the rescuing around here, sister.
- Dashwood: Now, now, Argyle! No need to be hasty. We owe this young lady our thanks. Miss...
- Penelope: Penelope Chase, fortune hunter. You can buy me a beer later. Now let's cut this shindig short and get the bloody hell out of here! Come on!
- Dashwood: Argyle, old friend. I think I'm in love...
- <closing music>
- Dashwood: Be sure and tune in next time, for another exciting adventure of me, Herbert "Daring" Dashwood, and my stalwart Ghoul manservant Argyle!
Super Mutant Mayhem!
The three must survive and defeat a nasty horde of super mutants.
- Dashwood: You're listening to the adventures of me, Herbert "Daring" Dashwood, and my stalwart Ghoul manservant Argyle! Today's episode - Super Mutant Mayhem!
- <sounds of gunfire>
- Argyle: Ha! That'll teach those Slaver slimebags to follow us. Looks like that's the last of them, boss.
- <sound of walking over gravel>
- Dashwood: So, Ms. Chase... How did you come to be, ahh... "held up" in Paradise Falls?
- Penelope: My friends call me Penelope, and let's just say those Slavers don't take too kindly to people disrupting their caravans. And by "disrupt" I mean "blow up."
- Dashwood: Ha! Now that's what this Wasteland needs - more women with spunk and explosives! So tell me, Penelope, what's the next stop on...
- Super mutant: Stupid human! Shut up now! <sound of guns cocking> You come with us now!
- Argyle: Super Mutants!
- Penelope: Out of the frying pan...
- Dashwood: Now see here, you hulking horrors! This young lady has been through quite enough for one day! Holster your weapons or...
- Penelope: Why is your Ghoul friend picking their pockets? This is no time for sticky fingers, Daring!
- Dashwood: It's not what he's taking out my dear, but rather what he's putting in. Duck and Covveerrr!
- <loud explosions>
- Argyle: Heh heh. The old "Shady Sands Shuffle." It sure brings me back. You two smoothskins okay?
- Penelope: My my, Argyle. You are rather resourceful for a Ghoul, aren't you?
- Dashwood: Are you kidding, my dear? Argyle has saved my skin more times than I care to remember. I hardly know how I got by before I met him.
- Argyle: With all due respect, boss - you didn't. If you remember, it was me who got you out of that little "situation" in...
- Dashwood: Ahh, now, Argyle old chum. Let's not, um, bore the beautiful Miss Chase with those ancient exploits.
- Penelope: Oh, I don't know, Daring. For example, that name of yours. I happen to like "Herbert." Why the...
- <sound of a child screaming>
- Argyle: Boss, that sounds like a kid screaming! And it's coming from those ruins!
- Dashwood: Quite right, old Chum. Save those questions, Miss Chase. If we survive what happens next, I may even answer them!
- Dashwood: Be sure and tune in next time, for another exciting adventure of me, Herbert "Daring" Dashwood, and my stalwart Ghoul manservant Argyle!
In the Black Widow's Web!
The three arrive in Rockopolis, and Penelope reveals a secret.
- Dashwood: You're listening to the adventures of me, Herbert "Daring" Dashwood, and my stalwart Ghoul manservant Argyle! Today's episode In the Black Widow's Web!
- Dashwood: Well, those Super Mutants are persistent if nothing else! A word of advice - keep running!
- Penelope: In those hills up there! Isn't that where the hidden village of Rockopolis is located? If only we knew where it was...
- Dashwood: Turns out you're in good company, Miss Chase. Argyle and I are old friends of Rockopolis. Know the secret knock and everything!
- Argyle: Boss! That's privileged information! You can't just...
- Dashwood: Now now, old chum! Miss Chase is hardly going to violate the secrets of Rockopolis. Isn't that right, Miss Chase? Besides, necessity calls!
- Penelope: So you do know where it is! Well come on then, those Super Mutants can't be far behind!
- Dashwood: Just over here! This large boulder! And now... the secret knock. And... voila!
- Penelope: Now that's what I call a getaway, Daring! So tell me, do you take all your girlfriends here?
- Dashwood: Oh, no, Miss Chase! I can assure you, this will be our special place.
- Argyle: Listen to yourself, boss! This is Rockopolis! One of the safest places in the Wasteland, and you just showed a stranger where it is!
- Dashwood: Ignore my manservant's mutterings, Penelope. He has a penchant for the dramatic you see. Why one time...
- Penelope: Oh, I don't know, Daring darling. I find the ghoul's instincts to be... frighteningly accurate.
- Dashwood: Here I thought we were friends. And now you have a gun in my face. Bad form, Miss Chase. Bad form.
- Penelope: Jabber all you want. In about 30 seconds, my associates from Paradise Falls will join us.
- Argyle: I knew it! I knew this dame was no good! But it's worse than I thought. She's the Black Widow! The leader of the Slavers!
- Penelope: Quite right. We've been trying to capture these Rockopolis rodents for years. Never could have done it without you, Daring.
- Dashwood: Looks like I've gotten us into one heck of a pickle, Argyle old chum. One heck of a pickle indeed...
- Dashwood: Be sure and tune in next time, for another exciting adventure of me, Herbert "Daring" Dashwood, and my stalwart Ghoul manservant Argyle!
Between Rockopolis and a Hard Place!
Daring and Argyle must defeat Mrs. Chase, the slavers, and King Crag to escape Rockopolis.
- Dashwood: You're listening to the adventures of me, Herbert "Daring" Dashwood, and my stalwart Ghoul manservant Argyle! Today's episode - Between Rockopolis and a Hard Place!
- Penelope: Just ease away, zombie. No funny business...
- Argyle: Funny business? Miss Chase, you hurt my feelings. I mean, there ain't nothin' funny about... the Eagle Clawwww!!!
- Penelope: Aggghhhh!
- Dashwood: Good God, Argyle! You... You ripped out her heart!
- Argyle: Ah, I always knew this broad was heartless. Get it, boss? Heartless?
- Dashwood: Your kung fu skills may be unparalleled, old chum, but your comic delivery leaves something to be desired...
- King Crag: What is the meaning of this?!
- Dashwood: Oh magnificent King Crag, fearless leader of Rockopolis! It's me, Daring! Daring Dashwood?
- King Crag: Herbert Dashwood? Ugh... I should have known. But who is this... this dead woman? And... is that her... heart?
- Argyle: She's the least of your worries, Craggy. In a few seconds, the Slavers are gonna be breaking down your rocky front door!
- King Crag: Slavers? You led the Slavers here? To Rockopolis? You idiots! Do you realize what you've done!
- Dashwood: Inspired you to tighten your defenses?
- King Crag: Dashwwwooooddd!
- Argyle: Warm welcome's over boss! Time to scram!
- King Crag: Citizens of Rockopolis! Destroy these interlopers!
- Dashwood: This way, Argyle! Into the caves! It's our only chance! (sound of running)
- Argyle: They're gaining on us boss! That cliff up ahead - you think you can jump it? You ain't as spry as you used to be...
- Dashwood: Child's play, you withering worry wort! Watch... tthhiiss. Woooaaaahhh!!
- Argyle: Boss! Don't worry, I'm coming!
- Dashwood: Best hurry, old chum... I can't hang on... much longer... I think this could be the end... of...
- Dashwood: Be sure and tune in next time, for another exciting adventure of me, Herbert "Daring" Dashwood, and my stalwart Ghoul manservant Argyle!
Notes
- Three Dog will continue to play "The Adventures of Herbert 'Daring' Dashwood" on GNR if Herbert Dashwood is killed.
Main quest news reports
- " For those of you not in the know, to the northwest of Megaton there's this vault. Vault 101. Now, believe it or not, this one's still got people livin' in it! And every few years or so, someone comes scrabblin' out. Well wouldn't you know it, someone's come out of it again! And, I kid you not, he came to visit yours truly right here in the studio! Now, this cat, James is his name, had been in a hole for years! He needed to know what was what out here in the beautiful Capital Wasteland! So I, the great and powerful Three Dog, set my brother straight. I told him what was what. Who are the winners, the losers, the movers and shakers. So if you see James out there, you say hello. Be kind to our new brother, and show him that here on the outside, we always fight the good fight. Hey, and in case a light bulb just started glowin' over your head, you can flick the switch and forget about it. You're not getting into that vault. Whoever lives in there sure as hell doesn't want what you're selling, and no, you can't knock down the door. It weighs like 13 tons. "
- " Not too long ago, I reported that a cat recently left Vault 101. His name is James. Good guy. Turns out it gets better. I've got a new report here that says someone ELSE has just climbed out of that hole! What the hell is going on down there? Revolution? Vacation? Somebody fart? Your guess is as good as mine, kiddies. "
- " Hoooooo BOY! Children, you are going to LOVE this. Okay, so I told you about James, the guy from the vault. And then I told you somebody else crawled outta there too. Right. Weeeeelll... Guess who came to visit ole' Three Dog at his luxurious studio in beautiful downtown D.C.? That's right - the other vault dweller! Now. You want to know if it gets better, don't you? Well hell YES it gets better! Turns out vault dweller #2 was none other than James's kid! I know! I know! I couldn't make this shit up! Okay, but now it gets kind of sad. You see, the kid is looking for his/her dad, looking for James. See, James left Vault 101 without telling the kid why. Now, I've since learned that James is a scientist and is working on something big. Is that why he left the vault? Looks that way. So who knows, maybe James is going to save the world. Can't think of a better cause than that. But James, if you're listening... Your kid's out, man, and he/she misses you. So you might want to find him/her before he/she gets swallowed up and spit out. And for all you other cats out there listening, if you see the kid from Vault 101 out there, give him/her a pat on the back and wish him/her luck. "
- " People of the Capital Wasteland, you can HEAR MEEEE!!!! Yeeeaa haaaa!!! You can't stop the signal, baby! That's right, from Megaton to Girdershade, Paradise Falls to the Republic of Dave, we are coming to you loud and proud, in a special live report! But Three Dog! You're in that cool radio studio in D.C. How do YOU know I can hear you, all the way out here in the ass end of nowhere? Because of the kid from Vault 101, that's how! That cat/gal actually managed to repair our antenna relay. How's that for ingenuity, folks? From here on in, it's bye-bye stupid static, hello magnificent music. So sit back, relax, and absorb these classic tunes. Kid, you get your ass back to GNR, you hear me? We've got some stuff to talk about! "
- " Grab your hankies, children, cause I've got a heart-warming tale to tell. It's about a little boy/girl's search for... for his/her daddy. Waaaahh! It's about love, abandonment, and - now this is the good part - reunion! You see, the kid from Vault 101 has been looking for his/her dad, a very nice man named James, who left his son/daughter behind in the vault when he took off. What kind of dad leaves his kid in an underground bunker? Children, I just don't know. It ain't for Three Dog to judge, and you shouldn't either. But none of that matters now! Father and son/daughter were spotted walkin' and talkin' together out there in the Wastes. Here's hoping they can hold onto each other this time around. "
Side quest news reports
Good Karma
- "Know what I've decided, children? I'm gonna start a bookclub. Right... NOW! Wanna join? Good, cause you got no choice! Our first masterpiece is called "The Wasteland Survival Guide," written by Megaton/Underworld's own Moira Brown. Oh, and, get this - researched and co-authored by none other than - yep, you guessed it - that tenacious teenager from Vault 101. Now, let me tell ya. This thing's got all sorts of useful tips. Where to find food, how to deal with radiation, tons o' stuff. Survive, Thrive, and Revive, that's the name of the game. The book is the Wasteland Survival Guide! Pick up your copy today!"
- "Those scumbag Slavers way over in Paradise Falls have one big ole bee on their bonnet. Buzz, buzz, buzz, buzz! But what's this? The bothersome bumblebee looked suspiciously like a certain kid, from a certain vault... You heard it here first, faithful listeners. The Wanderer showed up at slaver central and bad guys started dropping left and right. Did they sell him a bum slave and then refuse the refund, or was it some elaborate rescue operation? But more importantly - does it even matter worth a damn? Slavers are dead, slaves are free. That's a win-win if you ask me, children."
- "Those scumbag Slavers way over in Paradise Falls had one big ole bee on their bonnet, and this baby knew how to sting. Gasp! But what's this? The bothersome bumblebee looked suspiciously like a certain kid, from a certain vault... You heard it here first, faithful listeners. The Wanderer showed up at slaver central and bad guys started dropping left and right. Did they sell her a bum slave and then refuse the refund, or was it some elaborate rescue operation? But more importantly - does it even matter worth a damn? Slavers are dead, slaves are free. That's a win-win if you ask me, children." - Complete Rescue from Paradise by killing all the slavers.
- "Got some great news out of the town of Megaton. Turns out that live atomic bomb in the town's center has finally been deep-sixed for good. The town's sheriff, one Lucas Simms, commissioned the one, the only lone wanderer from Vault 101 to disarm the nasty nuke, and the kid delivered. Hey, nice work 101. Next time you're in the neighborhood, pop into the studio. Ole Three Dog's toaster's been on the fritz..."
- " God knows why, but the kid from Vault 101 is scouring the Capital Wasteland for a unique brand of Nuka-Cola. It's called Nuka-Cola Quantum, and I believe it was made in limited quantities before the war. I've also heard it tastes like Radscorpion shit and turns your piss blue. Or does it taste like Radscorpion piss and turn your shit blue? Whatever. Hey, wouldn't you know it, the lone Wanderer is done collecting bottles of soda. Christ, talk about your slow news days... "
Neutral Karma
- "Those scumbag Slavers way over in Paradise Falls have one big ole bee on their bonnet. Buzz, buzz, buzz, buzz! Gasp! But what's this? The bothersome bumblebee looks suspiciously like a certain kid, from a certain vault... Look, all I'm sayin' is the Wanderer showed up, and then some slaves mysteriously escaped. Coincidence? Oh, I think not..."
- " The cat/The gal from Vault 101 was seen walking into Paradise Falls, and then walking back out with a big smile on his/her face. Do you know what goes on out there in the stripmall that time forgot? Wake up, children! It's a goddamned slaver compound! They. Sell. People. But Three Dog, the selling of live human beings is completely fucked up! Yes, children. Yes it is. So what was Vault kid doing out there? You do the math. "
- "Those scumbag slavers way over in Paradise Falls have one big ole bee on their bonnet. Buzz, buzz, buzz, buzz! But Three Dog, the selling of live human beings is completely fucked up! Yes, children. Yes it is. So what was the Vault kid doing out there? You do the math."
- " Hey, remember those down-on-their-luck Ghouls who wanted to share the luxury accommodations at the fancy shmancy Tenpenny Tower? Looks like they finally got their upscale address! And all it took was the wholesale slaughter of every other Tenpenny resident! Three Dog's all for stickin' it to the Man, but good golly Ghoulies that's a liiittle much. Oh, and kiddo from Vault 101? You look like a complete freakshow in that mask. Hey, somebody had to say it... " - Complete Tenpenny Tower by helping Roy Phillips
- "Now, the Lone Wanderer, aka "that kid from Vault 101," has done some pretty interesting things, but this one takes the cake. My contacts report that he recently went on a highly dangerous excursion to recover -drum roll please - a violin. Oh, but not just any ole violin, children... We're talking Stradivarius here. That's one top o' the line fiddle, you dig? Now here's where the story gets sketchy, in true Capital Wasteland style. The kid THEN delivered the violin to some guy at Rivet City, NOT the old lady who had commissioned the retrieval job. Ohhh... Bad form, 101. Bad form, indeed..."
- "This, faithful listeners, is the story of a little boy. A little boy... named Bryan Wilks. You see, Bryan's from Grayditch, a small settlement that was recently overrun with overzealous Giant Ants. Bryan, sadly, was the sole survivor. That's where the kid from Vault 101 comes in, and where our story, unfortunately, gets even worse. You see, Mister/Miss Vault 101 may have stopped the Ant problem, but he couldn't he/she bothered to help poor little Bryan. Noooo. But, what did he/she do with the boy, Three Dog? Where's Bryan Wilks now? I'll tell you where Bryan Wilks is. That little boy is stuck in a fucking box, that's where! Good God, 101, have you no conscience? You left the kid to rot in that fallout shelter. I have witnesses! So for the love of God, if someone is in the vicinity of Grayditch, could you please give the kid a Nuka-Cola, a Salisbury steak, something?"
- " Who says you can't go home again, huh? The kid from Vault 101 did, but it looks like the prodigal son/daughter's return didn't last all that long. He/Female was seen coming OUT of the vault, AGAIN, and headed God knows where. Don't let that revolving door hit you on the ass on the way out... "
Bad Karma
- " Public Service Warning, children! Watch out for a book claiming to be a "Wasteland Survival Guide!" The kid from Vault 101 had a big hand in getting this thing written, and his/her research methods suck. There, I said it. Following this thing's advice'll get you killed faster than you can say, "Hug a deathclaw!" "
- " The cat/The gal from Vault 101 was seen walking into Paradise Falls, and then walking back out with a big smile on his/her face. Do you know what goes on out there in the stripmall that time forgot? Wake up, children! It's a goddamned slaver compound! They. Sell. People. But Three Dog, the selling of live human beings is completely fucked up! Yes, children. Yes it is. So what was Vault kid doing out there? You do the math. "
- " Hey, remember those down-on-their-luck Ghouls who wanted to share the luxury accommodations at the fancy shmancy Tenpenny Tower? Looks like that dream has died on the vine. You see, those hapless, homeless irradiated rejects have all been brutally slaughtered in their temporary digs in the tunnels of Warrington Station. The butcher-at-large? Yep, you guessed it none other than the kid from Vault 101. Nice going, scumbag. "
- " Looks like that loony lad/lass from Vault 101's been busy lately, this time systematically executing some of the Wasteland's most colorful characters. What's the deal, 101? You killin' for kicks, or is this a paying gig? Maybe I'll just ask around Underworld, hmmm? Cause a little irradiated birdy told me you've been spending some serious time down in Ghoulville... "
- "Children, I'm afraid I've got some terrible, terrible news. GNR sources have confirmed that the mushroom cloud seen in the vicinity of Megaton was in fact... Megaton. It's been no secret that the pre-war nuke in the center of town had a live atomic core, and under the wrong conditions, could still go kaboom. Well go kaboom it has. But it was all just a tragic accident, right? Don't you believe that for a second, folks. Word is that twisted old land grabber Allistair Penny, founder of the posh Tenpenny Tower, has been looking to secure that spot for years. I suspect foul play, folks. But just who did the dirty deed? Ask yourself this: why has the kid from Vault 101 been sighted hanging around Tenpenny Tower? Why indeed..."
References to the player
Good Karma
- Vault Martyr Level 2: "And now the latest on that enigmatic Vault Martyr, who only recently stepped out of Vault 101 and into our hearts."
- Sentinel Level 3: "So what's everyone's favorite Sentinel been up to? Here's the latest on that sweet kid from Vault 101."
- Defender Level 4: "Now, let's check out the latest on everyone's darling Defender, giving evil the one-two punch out there in the wooly Wasteland."
- Dignitary Level 5: "Okay, children. I've got the skinny on the Capital Wasteland's newest, noblest Dignitary, that charming cat from Vault 101. Check this out."
- Peacekeeper Level 6: "It's time for an update on that Vault 101 Peacekeeper, a man/gal who proves that not everyone out there... is a complete asshole."
- Broken Steel add-on
- Restorer of Faith Level 21: "What's the matter, kids? Feeling down? Low on vim, vigor, and the simple will to live? What you need is the latest news on the Restorer of Faith!"
- Model of Selflessness Level 22: "Just when you thought there was no charity, no good, no decency left in this world, everyone's favorite Model of Selflessness surprises ya."
- Shepherd Level 23: "Fear not, my poor lost flock! For the Shepherd of Vault 101 has come to guide you to the promised land! Maybe. Listen to this."
- Friend of the People Level 24: "In today's vicious Yao Guai eat Yao Guai world, the exploits of a certain Friend of the People are usually cause for rejoicing."
- Champion of Justice Level 25:"We may not have superheroes - those two wackos near Canterbury Commons don't count - but we do have our very own Champion of Justice. Listen up."
Neutral Karma
- Renegade Level 2: "And now the latest on that enigmatic Vault Renegade, who only recently stepped out of Vault 101 and into our lives."
- Seeker Level 3: "So what's that brave little Seeker been up to? Here's the latest on the kid from Vault 101."
- Wanderer Level 4: "Now, let's check out the latest on the Vault 101 Wanderer, as he/she, well, wanders."
- Citizen Level 5: "Okay, children. I've got the skinny on the Capital Wasteland's newest Citizen. Curious? Of course you are. Check this out."
- Adventurer Level 6: "It seems the lost little boy/girl from Vault 101 has become quite the Adventurer these days..."
- Broken Steel add-on
- Soldier of Fortune Level 21: "So here's the question. How's that smooth-operating Soldier of Fortune from Vault 101 getting along these days? Business, it would seem, is booming…"
- Profiteer Level 22: "Sometimes, in this cold, crazy world, you just want to make a buck. Like that penny-pinching Profiteer from Vault 101. Here's the latest."
- Egocentric Level 23: "I've got new reports in on that wayward soul from Vault 101, the Capital Wasteland's infamous Egocentric. Check this out."
- Loner Level 24: "Now you'd think that Loner from Vault 101 would stay out of the spotlight, but I guess some people just can't help themselves."
- Hero for Hire Level 25: "It shouldn't surprise anyone that the Capital Wasteland's most notorious Hero for Hire is in the headlines once again."
Evil Karma
- Vault Outlaw Level 2: "And now the latest on that enigmatic Vault Outlaw, who only recently stepped out of Vault 101 and into our nightmares."
- Opportunist Level 3: "So what's that creepy Opportunist been up to, huh? Here's the latest on the kid from Vault 101."
- Plunderer Level 4: "Want to know the latest on that heartless little Plunderer from Vault 101? Here's the deal."
- Fatcat Level 5: "All right, faithful listeners, I know what you really want to know. What's that nasty Fatcat up to? Sharpening his/her claws, I bet..."
- Marauder Level 6: "You know him/her, you hate him/her. (How could you not?) He/She's the malignant Marauder who oozed out of Vault 101. You'll never guess what he/she's up to now."
- Broken Steel add-on
- Architect of Doom Level 21: "So what's new with that master of disaster, that duke of destruction, that bad to the bone… Architect of Doom? Here's what."
- Bringer of Sorrow Level 22: "You think you're sad now, children? Just wait till you hear the latest on the Capital Wasteland's very own Bringer of Sorrow. Cue the crying."
- Deceiver Level 23: "If you've run into him/her, you know you just can't trust that despicable little Deceiver from Vault 101. And now, he/she's at it again. Take a listen."
- Consort of Discord Level 24: "Now I know you're sick to death of hearing my horror stories, but what's a Three Dog to do when that Consort of Discord keeps causing so much mayhem?"
- Stuff of Nightmares Level 25: "If you have trouble sleeping, maybe it's because that kid from Vault 101 has become the Stuff of Nightmares, and is out there, walking among us."
Notes
- Prior to the Great War, the station was broadcast on 103.8 FM.
- One of its many programs was Mornings with Marie.
- Three Dog's announcements often reference real-world culture, examples of which can be found in the behind the scenes section below.
- Many of the songs' lyrics have something to do with the state of the Fallout universe. For example, in "Civilization," the atom bomb is mentioned. This often makes the songs rather ironic and at times dark. Most notably with "I Don't Want to Set the World on Fire" by the Ink Spots, as well as "Butcher Pete (Part 1)" by Roy Brown.
- When Three Dog asks you if you want Salisbury Steak or some news, when he says "I'm guessing news," a man can be heard shouting "Oh right!" in the background.
- Three Dog pre-records almost all of his broadcasts, and can never be seen actually operating the radio. He even references this in his show, stating that he is "Comin' to you taped from my fortified bunker in the middle of a D.C. hellhole." in one of his intros, and that "we are coming to you loud and proud, in a special live report!" once the satellite relay on the Washington Monument is repaired (this broadcast is also notable in that it is one of the few that doesn't repeat).
- After the Lone Wanderer first leaves Vault 101, if GNR is immediately turned on, one can hear, through the static, Three Dog reporting on his talk with James.
- After the Galaxy News Radio quest, Gob may still complain about the radio problems.
Behind the scenes
- "Trouble, oh we got trouble, right here in Rivet City!" is a reference to the 1950s musical The Music Man. In the play, the refrain to one of the songs is "Trouble, oh we got trouble, right here in River City!" - River City being where the play takes place.
- "Ding, dong, the Presidential asshole is dead!" is a reference to The Wizard of Oz. The original phrase is "Ding, dong, the witch is dead!", sung by the munchkins in the film.
- "One small step backwards for man, one giant evolutionary rewind for mankind..." is a reference to U.S. astronaut Neil Armstrong's quote when taking his first step on the moon. The original quote is "One small step for [a] man, one giant leap for mankind." However, in the Fallout world, Richard Wade, Mark Garris and Michael Hagen were the first men on the moon.
- "Remember, only you can prevent human flesh fires" is a reference to the 1944 advertising icon Smokey Bear. The original phrase is "Only you can prevent forest fires."
Bugs
- PC With the Broken Steel add-on downloaded/installed with the 1.5 Patch, there is a chance that the radio station may disappear from the station list in your Pip-Boy. The same will happen with the Enclave station, even after Raven Rock is destroyed. Radios in the Wasteland will also refuse to play any sort of music, with only the light on the panel denoting that they are even on at all. This can happen if the player teleported out the DLC zones instead of going backward. To fix the bug, the player needs to teleport in any DLC zone and leave the area normally. [verified]
- Playstation 3 Sometimes, after the installation of Broken Steel, no radio in the Capital Wasteland (including the Pip-Boy's radio) will play the Galaxy News radio station, not even static. It will be completely silent at any distance from GNR building plaza. This changes, however, after replacing the dish on top of the Washington Monument, upon which the radio will begin playing normally again. [verified]
- PC Playstation 3 Xbox 360 In the Spanish and Italian versions of the game "The Adventures of Herbert 'Daring' Dashwood" audio files are almost entirely in French. Some sentences will be in Spanish. [verified]
- PC Playstation 3 Xbox 360 When Three Dog starts broadcasting the beginning of the good/neutral Karma Paradise Falls reports, he will abruptly skip to say "But Three Dog, isn't the selling of live human beings completely fucked up?" from the bad Karma report. Some lines from other bad Karma parts of the report may also be included. [verified]
- PC Xbox 360 When GNR is removed from your Pip-Boy (i.e. traveling to a DLC location), upon reinstatement Three Dog may repeat his announcement about having fixed his broadcast relay. This is most likely just an oversight by the developers, who have it set to play whenever the entity for Wasteland-wide GNR is enabled. [verified]
Gallery
References
- ↑ The Lone Wanderer: "You mentioned something about GNR?"
Herbert Dashwood: "Haven't you ever heard the radio play? The Adventures of Herbert "Daring" Dashwood? That guy at the radio station put it together a few years ago. He did it in the style of those shows they had before the war. Came out pretty well. And it's all true! Rockopolis, Miss Chase... All of it. Of course, they do portray me as a bit of a chump. Argyle may have saved my hide more than once, but I had my moments. Ah, those were the days..."
(Herbert Dashwood's dialogue) - ↑ Fallout 3 Official Game Guide Game of the Year Edition p.76: "Herbert "Daring" Dashwood
Herbert Dashwood (70) spent his younger days as a traveler and adventurer, and amassed a big enough fortune to buy his way into Tenpenny Tower for a comfortable retirement. But while he equals the other residents of Tenpenny Tower in wealth, Herbert Dashwood is friendly, down-to-earth, and possesses a self-ingratiating sense of humor. In other words, he's a normal guy—not a stuck-up pseudo-aristocrat like everyone else. Dashwood is also a great resource; because he's traveled everywhere, he possesses a wealth of information about the Capital Wasteland. If asked, he'll gladly talk about the things he's done, places he's been, and creatures he's encountered. He occasionally sneaks into the rooms of other people as a way of keeping himself amused and keeping his adventuring skills honed in case he ever needs to come out of retirement. His exploits are often played on Galaxy News Radio. "The Adventures of Herbert 'Daring' Dashwood and his Ghoul Manservant Argyle" is a favorite program across the Capital Wasteland."
(Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
Source: https://fallout.fandom.com/wiki/Galaxy_News_Radio_(radio)
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